His history and personality are hinted at with a three-second glimpse at a wall of news clippings about his life—the kind of stuff, I should note, that gamers would get to pore over during a lengthy quest.
assassin’s creed movie – Watch The New Animus In This Clip From Assassin’s Creed Movie
Assassin‘s Creed was a competently made but surprisingly lifeless action flick with forgettable characters and a tedious story. The actor recently spoke with Movie’n’co about the Assassin‘s Creed movie and, now that he doesn’t have a marketing obligation to try and get people to see the movie, he was willing to get candid about his thoughts. While he didn’t exactly tear the movie apart, he was very clear about his issues with the movie and the things that he would change, at least in hindsight. Here’s what he had to say about it.
It is now the present day. An adult Callum (now played by Michael Fassbender) is headed to his execution after being convicted of murder. He is hooked up to a chair for a lethal injection. Cal experiences trippy imagery before passing out.
Surely at times the book felt a bit boring, but probably because I already knew every little detail that was going to happen. Unlike AC Renaissance which read like a video game with missions and all, this did not read like a movie. I truly believe that if someone did not watch the movie he would wholeheartedly enjoy this book.
Assassin’s Creed is unique in that there are two different plots going on: the story that’s being told in the present, and the story being relived in the past. For most of the games, we’ve gotten acclimated to the buildup of doom and gloom and Apocalypse-levels of impending disaster that the modern-day Templars and Assassins are fighting over. We’ve also learned that human beings are engineered by aliens, who essentially used us as a workforce and slave labor until we broke free and formed our own civilizations. It’s a very neat way to explain away all the unanswered or unanswerable questions in history … squints eyes, waves arms … aliens.
Fans of the Assassin’s Creed franchise know that the games generally take place in two parts. The primary gameplay has you take control of a member of the Brotherhood of Assassins during some major historical period. However, that part of the game is actually just a simulation, being experienced by a person in the modern day. In Assassin’s Creed: Origins the modern day period sees the player take on a new character, an Abstergo employee name Layla Hassan. There’s a lot of world-building material in the form of emails and pictures on Layla’s computer that flush her out as a character, but among those emails are several pieces of correspondence between Layla and Sofia Rikkin. Fans of the movie will remember that name as the character played by Marion Cotillard in the film who was running the Animus project that used Michael Fassbender’s character.
Callum has fully synchronized with Aguilar and has accepted his role as an Assassin, especially after seeing Mary dressed as an Assassin as she speaks to him. He leads Moussa and several other modern day Assassins against the Templars, slaughtering nearly all of them. Cal and Sophia come across each other. She threatens to expose him, but he knows she won’t do it. They make it to Rikkin and kill him before taking back the Apple.
The stunt clearly took its inspiration from the film GoldenEye, which saw 007 leap from the 720ft tall contra dam. Unfortunately, the Assassin’s Creed leap of faith was covered in so many effects, that it might well have been just created with CGI. It looked utterly fake.
Cal was a charming character, a true anti-hero. His dark nature made him endearing. All this surrounding by an intriguing storyline and epic battles. Yes, it isn’t the best written book, but the plot and characters mean it didn’t really matter.
In the case of “Assassin’s Creed,” they try to give an emotional entryway into understanding the ancient conflict between the Templars, who want order, and the Assassins, who have sworn to preserve free will at all costs, through the story of Cal Lynch. We meet Cal as a kid — a daredevil troublemaker who bikes home to find Patsy Cline’s “Crazy” blaring over the speakers and his mother dead at the kitchen table. His father, sporting a dramatic hooded cape, is there with a knife and tells Cal that he needs to get out and “live in the shadows.” Then some government types in black SUVs storm the house as Cal escapes on the rooftops.
Also, there are bonus chapters at the end of the book. Each one focuses on one of the other Assassins and their ancestor, framed as one of their Animus regressions that took place before Cal arrived. All of them fill in information from characters that were introduced in the games. For instance, Nathan’s ancestor is Ducan Wapole, an Assassin turncoat from “Black Flag” and it shows the moment where he decided to become a turncoat. It is a nice treat.
Even stranger, this conceit limits Fassbender’s agency, even as he features in scene after scene. The first time the movie cuts back to Callum in what amounts to a green-screen room, ghosted images of the flashbacks swooshing around him as he embodies his ancestor martial arts moves, it’s a neat effect. Around the 10th time, it starts to seem like maybe the filmmakers don’t have much of an arsenal at their disposal. Assassin’s Creed does deserve some points for the resilience of its assumption that this video game nonsense represented the bones of a good, or even coherent, feature film. The movie is at least interestingly confusing until about the halfway mark, when monotony sets in for good.
But the worst part, the WORST PART was all the grammatical errors in this book. It was like it was barely edited at all. I could maybe forgive everything else, but not the punctuation and spelling mistakes (I started to believe his name really was Agular and not Aguilar from all the times it was misspelt).
It’s so poorly written – from grammatical errors, to literal missing key words in sentences and even misspelling one of the main characters name twice. I understand that books have errors, but I find it hard to believe that this book went through any kind of proof reading or checking over at all.
The main reason I clearly remember that elbow-to-jaw moment is because nothing else came close, unless you count the film’s final, hilariously awkward fight. This cheeseball, one-at-a-time karate-and-swords fight—complete with armies of armed guards who shout maniacally for no logical reason—better resembles something out of a ’90s Ninja Turtles film than an Assassin’s Creed game.
This adaptation of the popular series reunites director Justin Kurzel with his Macbeth” stars Michael Fassbender and Marion Cotillard, albeit to considerably less fruitful results; fans of the video game franchise are likely to be even more disappointed than those merely looking for a historical action flick.
Not everything deserves to live,” Cal tells Sophia during a tense moment. But does this film deserve to exist as part of a series? I hope so, because I think I deserve to see it grow. Ultimately, the parts of the Assassin’s Creed universe left unexplored by the film mean that when I ask, Do I want more of this?” my answer is a resounding yes. By not blowing its load in the first film, Assassin’s Creed has laid the first stepping stone to what I hope will be a gradual expansion of the Assassin and Templar conflict.
Assassin’s Creed is in UK cinemas now. Below are a handful of the ways “Assassin’s Creed” is shaping up to be one of the best film adaptations of a video game in years. Elsewhere, though, Assassin’s’ Creed” is like playing a bad game and longing for the sweet release of the game over” screen.
It is here that he discovers his Assassin heritage via his ancestor Aguilar de Nerha who lived in Spain during the fifteenth century, and the ancient war between Templars and the members of the Brotherhood. I’ve been a huge fan of the Assassin’s Creed franchise for a long time. I can tell you that I own every “The past is behind us but the choices we make live with us forever.
In short: Assassins good, Templars bad. Both secret societies have been around for literally ages, stabbing and slicing each other to bits in a never-ending dance to the death. The upcoming action-adventure film based on Assassin’s Creed is produced by and stars Michael Fassbender as Aguilar de Nerha, a 15th century Spanish Assassin, and his present day descendant Callum Lynch.
The game also makes reference to the event at the end of the Assassin’s Creed movie which resulted in the death of Sofia’s father, Dr. Alan Rikken, played by Jeremy Irons In case you’re interested, his death is being covered up by Abstergo and was blamed on a gas leak.
Ask anyone who has played an “Assassin’s Creed” game and they will most likely tell you that the scenes set in the present are boring, as they take away from the actual gaming in the past. It’s a valid criticism, considering that all the action occurs in these past sequences. It’s the bulk and spine of any game in the franchise. However, the movie was always going to be different. Where the scenes in the present can be nothing more than an afterthought in a game, they were crucial to the film.